rosb 0 Posted April 27, 2021 Hi. I'm relatively new to modding Arma 3 and using C++, and I would like to know how to add a script to an existing code block. To illustrate this I will provide an example of what I have already done and what I would like to add. What I have already done: class CfgPatches { class insignia_addon { units[] = {}; weapons[] = {}; requiredAddons[] = {}; version = "1.0.0"; author[] = {author}; authorUrl = "url"; }; }; class CfgUnitInsignia { class patch1 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; class patch2 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; class patch3 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; class patch4 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; class patch5 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; class patch6 { displayName = "name"; author = "author"; texture = "texture"; textureVehicle = ""; }; }; What I would like to add is the following code I found on Arma Dev reddit, which is seven years old. I don't know if it works so if someone could tell me if it still does that would be very appreciated. Here it is: class CfgPatches { class Markers { units[] = {}; weapons[] = {}; requiredVersion=1.00; }; }; class CfgMarkers { class flag1 { name="name"; icon="texture"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Flags"; }; class flag2 { name="name"; icon="texture"; color[]={1,1,1,1}; size=32; shadow = 0; scope = 2; markerClass = "Flags"; }; }; I do not know where to go from where I currently am or where to insert the code. I do not know how to make a separate code block in C++ for the flags. If anyone could help me, I would really appreciate it! Share this post Link to post Share on other sites