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__d0ct0r__

Use an image with RscToolbox

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Hello all. With RscToolbox/CT_TOOLBOX ( https://community.bistudio.com/wiki/CT_TOOLBOX ), the documentation says that it is possible to display an image instead of text. However, I cannot seem to figure out how to achieve this, I don't see an option in the config to define a path to the image to be used for the toolbox. The strings[] array only seems to support text. Could someone advise me on how to use images with RscToolbox, the documentation shows that it's clearly possible. Many thanks!

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44 minutes ago, __d0ct0r__ said:

the documentation says that it is possible to display an image instead of text

 

Not for a toolbox as far as I know. Check the top line, Text/Image/Video, for controls that can use pictures.

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#include "\a3\ui_f\hpp\defineCommon.inc"
#include "\a3\ui_f\hpp\defineResincl.inc"
import RscToolbox;
class RscToolboxPictures: RscToolbox
{
	style = ST_PICTURE;
};

class RscTestDisplay
{
	idd = -1;
	class controls
	{
		class TestToolbox: RscToolboxPictures
		{
			idc = -1;
			strings[] = {
				"\a3\ui_f\data\GUI\Cfg\ButtonImages\a_ca.paa",
				"\a3\ui_f\data\GUI\Cfg\ButtonImages\b_ca.paa",
				"\a3\ui_f\data\GUI\Cfg\ButtonImages\x_ca.paa",
				"\a3\ui_f\data\GUI\Cfg\ButtonImages\y_ca.paa"
			};
			rows = 1;
			columns = 4;
			x = GUI_GRID_CENTER_X + 0 * GUI_GRID_CENTER_W;
			y = GUI_GRID_CENTER_Y + 1 * GUI_GRID_CENTER_H;
			w = 40 * GUI_GRID_CENTER_W;
			h = 10 * GUI_GRID_CENTER_H;
		};
	};
};

Works for images that are part of a mod or the base game but not for textures in the mission. It's just setting the style of the toolbox to 48 (= ST_PICTURE).

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