Enigx 39 Posted February 13, 2021 (edited) EGX LoadoutPanel System by Enigx EGX_LoadoutPanel gives the possibility to select loadouts and set radio frequencies using a dedicated panel instead of the classical box placed on map from editor. It is always available and you don’t need to include it in editor during mission editing. Just modify your loadouts with your needs. Armaholic EGX_LoadoutPanel System Hey, it seems Armaholic has been shut down!! Alternatively, I added the file to this link which uses a personal external website (completely unrelated to the Arma game). Features: It appears as option in ACE interaction self menu for all players when in respawn position (usually the Blufor Base for example) You can select loadouts and set radio frequencies using the different panel screens You can select special skills from dedicated screen (medic, engineer, explosives specialist) A number of 11 (+ 1 optional for your needs) loadouts can be selected You can set radio frequencies with your values MP compatible Installation / Usage: See included README.TXT file for details. Mission example included in zip archive. Notes: EGX_LoadoutPanel needs the following mod loaded in your mission: - ACE for the interaction menu: * ace * CBA_A3 The loadouts, included in the annexed files of the sample mission, have been defined using the RHS USAF mod. Load it to see the sample. * RHSUSAF * ACE Compat - RHS United States Armed Forces Of course use your loadouts and/or any mod you want. For the radio frequencies setting the standard Task Force Radio is needed: - Task Force Arrowhead Radio (BETA!!!) For long range radios the mod "ILBE Assault Pack – Rewrite" is suggested. Anyway classnames of additional radios can be added. Credits & Thanks: Thanks to BI Forum and Armaholic Community. Changelog: First released version 1.0 Edited June 4, 2021 by Enigx New link for downloading 1 Share this post Link to post Share on other sites
kerozen 187 Posted February 26, 2021 Hey, how could i make it so the option is not on a player but on an object? Share this post Link to post Share on other sites
Enigx 39 Posted February 26, 2021 Hi, 1) Put this in the init of the object this addAction ["<t color='#00FF00' size='1.3'>LOADOUT PANEL</t>",{createDialog "home";}]; 2) Disabilitate command of ACE menu. Open initPlayerLocal.sqf and comment (//) or remove this line player call LDP_fnc_addLoadoutPanel; Share this post Link to post Share on other sites