noewon 1 Posted January 14, 2021 I want to use a laser pointer for a visual effect, how do I set to be on/off based on triggers? I've found the other posts about turning streetlights on or off, but it's not quite the same. if I use: object setHit [part, damage, useEffects] What's the part for the object "IR Laser Pointer"? Share this post Link to post Share on other sites
stburr91 1010 Posted January 14, 2021 I assume you mean to have units turn on/off their weapon mounted IR lasers. To get a unit to turn on the IR laser, the unit must be in combat mode. To turn on the IR laser NameOfUnit enableIRlasers true; To turn off the IR laser NameOfUnit enableIRlasers false; Share this post Link to post Share on other sites
noewon 1 Posted January 15, 2021 Nope. Just have the IR laser sitting somewhere as in a laser defense system. Share this post Link to post Share on other sites
stburr91 1010 Posted January 15, 2021 The IR lasers only work on while on the rifles. Share this post Link to post Share on other sites