noewon 1 Posted Thursday at 08:51 AM I want to use a laser pointer for a visual effect, how do I set to be on/off based on triggers? I've found the other posts about turning streetlights on or off, but it's not quite the same. if I use: object setHit [part, damage, useEffects] What's the part for the object "IR Laser Pointer"? Share this post Link to post Share on other sites
stburr91 822 Posted Thursday at 04:19 PM I assume you mean to have units turn on/off their weapon mounted IR lasers. To get a unit to turn on the IR laser, the unit must be in combat mode. To turn on the IR laser NameOfUnit enableIRlasers true; To turn off the IR laser NameOfUnit enableIRlasers false; Share this post Link to post Share on other sites
noewon 1 Posted Friday at 10:24 AM Nope. Just have the IR laser sitting somewhere as in a laser defense system. Share this post Link to post Share on other sites
stburr91 822 Posted Friday at 04:05 PM The IR lasers only work on while on the rifles. Share this post Link to post Share on other sites