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Is tank's turret stabilization switchable?

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As I see, main turret of all tanks in game always stabilized, when gunner place is taken (turret always keep it's direction). Is there possibility to give gunner (or crew member) ability to disable stabilization of turret? When gunner "turning out" from turret (looks out from hutch by "ctrl+e"), this turret became non-stabilized, so I think it fundamentally possible. What happens when gunner turns out, and is it possible to create menu action (or ACE action) with this same effect? I have read wiki and found "stabilizedInAxes" description. Can it be used for this? Which syntax is right for action creation? I guess it some like player vehicle mainturret setvariable "stabilizedInAxes" 0 (not right syntax of course, just keywords). Please help, thank you!

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no, not possible (at least at present). Workarounds can be used (by creating additional config turrets without stabilisation and scripts to swap between turrets and lock them), but its not as easy.

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Got it. But, when gunner turning out, this happen. Is it possible to catch this event or something? Or it hardcoded some there deep in engine?

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