beeper 10 Posted January 12, 2021 As I see, main turret of all tanks in game always stabilized, when gunner place is taken (turret always keep it's direction). Is there possibility to give gunner (or crew member) ability to disable stabilization of turret? When gunner "turning out" from turret (looks out from hutch by "ctrl+e"), this turret became non-stabilized, so I think it fundamentally possible. What happens when gunner turns out, and is it possible to create menu action (or ACE action) with this same effect? I have read wiki and found "stabilizedInAxes" description. Can it be used for this? Which syntax is right for action creation? I guess it some like player vehicle mainturret setvariable "stabilizedInAxes" 0 (not right syntax of course, just keywords). Please help, thank you! Share this post Link to post Share on other sites
x3kj 1247 Posted January 31, 2021 no, not possible (at least at present). Workarounds can be used (by creating additional config turrets without stabilisation and scripts to swap between turrets and lock them), but its not as easy. Share this post Link to post Share on other sites
beeper 10 Posted February 1, 2021 Got it. But, when gunner turning out, this happen. Is it possible to catch this event or something? Or it hardcoded some there deep in engine? Share this post Link to post Share on other sites