Devastator_cm 434 Posted January 5, 2021 Hi Guys, does anybody know how to add animation sound to turn in and out actions in vehicles? I can easily add sound to door animations via CfgAnimationSourceSounds but it does not work by turn in/out actions. Does this needs to be handled via event hanlders or is there a better way to do it? Thanks in advance! Share this post Link to post Share on other sites
reyhard 2082 Posted January 6, 2021 soundTurnIn[] = {"A3\Sounds_F\vehicles\noises\Turn_in_out",1.77828,1,20}; soundTurnOut[] = {"A3\Sounds_F\vehicles\noises\Turn_in_out",1.77828,1,20}; soundTurnInInternal[] = {"A3\Sounds_F\vehicles\noises\Turn_in_out",1.77828,1,20}; soundTurnOutInternal[] = {"A3\Sounds_F\vehicles\noises\Turn_in_out",1.77828,1,20}; That's what you can get from engine itself. Other solutions involve scripting & usage of turnIn/Out event handlers & either animating hatches with animateSource command (meaning default, engine driven, turn in/out anims are not used) or by playing 3d sound in some other way (playSound3D,say3d, sound set triggers) 1 Share this post Link to post Share on other sites