Jump to content
BlackbirdSD

Trigger when only 1 respawn remains?

Recommended Posts

In multiplayer I would like to have the option appear for heli transport if 1 respawn remains.  I know how to do the transport but not sure about the rest.

Thanks

Share this post


Link to post
Share on other sites

I dont understand your reply.  How exactly do i activate a trigger when I have only 1 respawn left?

Thanks

Share this post


Link to post
Share on other sites

Your none, none, not server only  trigger must have this condition:

[player,nil,true] call BIS_fnc_respawnTickets == 1

if... you are waiting for a player with 1 remaining ticket. I just answered to your question and the reading of the link could help you for more accurate choice (side, group..)

After that you said you're OK for the transport.

 

You can also add this condition into an addAction (cond field) calling the transport and forget the trigger.

 

  • Like 1

Share this post


Link to post
Share on other sites

What do you mean "Your none, none, not server only trigger?  Cant get this to work [player,nil,true] call BIS_fnc_respawnTickets == 1.  I am putting this in the condition field of the trigger.

thanks

Share this post


Link to post
Share on other sites

perhaps, you don't have any ticket or you don't subtract any ticket... (attributes MP in 3den or script)

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×