Alert23 215 Posted December 31, 2020 so i have a trigger placed and in its condition this: this && vehicle player in thislist && (a1 inArea trg1) or (b1 inArea trg1) for some reason the trigger only fires like this condition: this && vehicle player in thislist && a1 inArea trg1 but ignores this part: (a1 inArea trg1) or (b1 inArea trg1) "or" in conditon seems so complicated than "and" Share this post Link to post Share on other sites
Schatten 289 Posted December 31, 2020 @Alert23, OR has lower priority than AND, so you should use brackets to increase priority: this && vehicle player in thislist && ((a1 inArea trg1) or (b1 inArea trg1)) I recommend to use curly brackets for lazy evaluation: this && { (vehicle player) in thislist } && { (a1 inArea trg1) or { b1 inArea trg1 } } 6 Share this post Link to post Share on other sites
Alert23 215 Posted December 31, 2020 thank you this works 1 Share this post Link to post Share on other sites