KarmaLNSS 1 Posted November 11, 2020 Hello! I have a StarWarsRP Server which takes place on a Venator(Ship) high up in the sky (over 100m) and that causes players to enter the Falling Animation when ever they step over a edge or smth like that. Is there any way i can prevent this its really annoying 1 Share this post Link to post Share on other sites
pierremgi 4739 Posted November 11, 2020 You should contact the author of this mod. There is probably a lack of surface contact for your units. No immediate solution, imho. 1 Share this post Link to post Share on other sites
KarmaLNSS 1 Posted November 11, 2020 It has nothing todo with a mod or the Map its the Arma System that when you are above 100m it sends you into Skydiving Share this post Link to post Share on other sites
pierremgi 4739 Posted November 11, 2020 1 minute ago, KarmaLNSS said: It has nothing todo with a mod or the Map its the Arma System that when you are above 100m it sends you into Skydiving You mentioned a Venator ship. So , i guess it's related to the fact you're trying to embark some units aboard, no? Share this post Link to post Share on other sites
KarmaLNSS 1 Posted November 11, 2020 Yes, but the Ship is not a Mod its a bunch of placed Props Share this post Link to post Share on other sites
pierremgi 4739 Posted November 11, 2020 1 minute ago, KarmaLNSS said: Yes, but the Ship is not a Mod its a bunch of placed Props So the answer is a little bit different: - place props with large contact surfaces, like VR block ("Land_VR_Block_05_F"); - forget any velocity for your vessel. AFAIK, you need specific seats/turrets to embark pax on moving "vehicle/thing" . You could try to "attach" them but i guess no success. Share this post Link to post Share on other sites
KarmaLNSS 1 Posted November 11, 2020 Yeah i heard about the Attaching things to your Player method Share this post Link to post Share on other sites
Von Quest 1161 Posted November 12, 2020 Do you play over a Game Map? If it's just inside the Ship, you can make a VR Map and place the Ship/Structure low. Or maybe make some simple alien looking world's that the players don't need to walk on. Just visual only. The auto-skydiving animation is built-in to the game engine mechanics I believe. You can script (hacky) a switchMove to counter the skydive. player switchMove " "; Share this post Link to post Share on other sites
KarmaLNSS 1 Posted November 12, 2020 The Map is VR and the ship is low but its sitll too much up Share this post Link to post Share on other sites