Alert23 215 Posted October 29, 2020 hi, is there a way i can spin an object around it's y axis? it must be: _obj setVectorUp [0,y,0]; how could i make a while loop to spin an object around its y axis continuously? Share this post Link to post Share on other sites
pierremgi 4944 Posted October 29, 2020 Let say you want to spin a Hunter on y-axis (why not?) - disable simulation on it (worth for all physx objects falling under gravity) - give it some altitude (because the axis is not exactly centered and the shape is not a cylinder, so you don't want the object grab the ground. - in init field (for quick example): 0 = this spawn {while {alive _this} do {sleep 0.01; [_this,0,time*100 mod 360] call BIS_fnc_setPitchBank;}}; 2 Share this post Link to post Share on other sites