roadwolf 11 Posted August 9, 2020 Greetings, I am trying to spawn an active B_SAM_System_03_F in the mission I am editing, from a menu with other 'static' defenses. How would I go about spawning it, so it is active and functioning? Share this post Link to post Share on other sites
pierremgi 4944 Posted August 9, 2020 You need to create the SAM and its crew , then same thing for the B_Radar_System_01_F radar. Something like: _sam = createVehicle ["B_SAM_System_03_F", <aPositionHere>,[],0,"none"]; createVehicleCrew _sam; _radar= createVehicle ["B_Radar_System_01_F", <anotherPositionHere>,[],0,"none"]; createVehicleCrew _radar; 1 Share this post Link to post Share on other sites
roadwolf 11 Posted August 10, 2020 Cool, I got that working, but it is defaulting to a state where the radar is turned off. How do I set it so the radar is on when spawned? :) Share this post Link to post Share on other sites
roadwolf 11 Posted August 10, 2020 18 minutes ago, beno_83au said: Thank you so much. I must admit I have been away from Arma 3 scripting for far too long. I thank this community for its support in coming back into it. 1 Share this post Link to post Share on other sites