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Jaceksfor

Price for mod

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Junker @ Jan. 26 2003,20:25)</td></tr><tr><td id="QUOTE">If Codemasters wasnt around we prolly would'nt of got OFP smile.gif<span id='postcolor'>

Or then again, maybe it would have gotten released earlier, got better promotion, and been more widely sold and popular. wink.gif

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Not a red cent, mods are meant to be unsellable as most of the documentation and EULA's show. CS is a mod, and only a complete idiot would pay for it, even if it was a good game. When they released the game on cd, it had new maps, the next day Valve officially released them for free on their site, this is because when you can download a mission from the server, no one will ever pay for one. As for addons, keep em free.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ Jan. 27 2003,07:49)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Junker @ Jan. 26 2003,20:25)</td></tr><tr><td id="QUOTE">If Codemasters wasnt around we prolly would'nt of got OFP smile.gif<span id='postcolor'>

Or then again, maybe it would have gotten released earlier, got better promotion, and been more widely sold and popular.  wink.gif<span id='postcolor'>

i dont think ofp could probaly released earlyer, BIS had original CD done hours before the time set by codemasters if im not wrong.

ive read it somwhere in a diary of BIS

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @ Jan. 28 2003,00:41)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Major Fubar @ Jan. 27 2003,07:49)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Junker @ Jan. 26 2003,20:25)</td></tr><tr><td id="QUOTE">If Codemasters wasnt around we prolly would'nt of got OFP smile.gif<span id='postcolor'>

Or then again, maybe it would have gotten released earlier, got better promotion, and been more widely sold and popular.  wink.gif<span id='postcolor'>

i dont think ofp could probaly released earlyer, BIS had original CD done hours before the time set by codemasters if im not wrong.

ive read it somwhere in a diary of BIS<span id='postcolor'>

Well maybe not earlier, but Codemasters have been a pretty poor distributor for BIS and OFP, IMHO...

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Just to throw a spanner in the works, what if you could download the mod for free, but you could also have it burnt to CD and shipped to you for (roughly) US$5? Some mods are going to be, well, large, and people complain (and complain and complain) that they are too big. If you could buy it on CD for a minimal price (prize? wink.gif ) would you do it?

Some mods (or at least one I know of, I assume some others are thinking/doing the same) are making altered copies of various core BIS files to put in their mods in order to change the game to suit their needs (these wouldn't overwrite your existing files, just sit in the OFP-XXX-mod folder). As a consequence of this the download sizes may well be 200-400Mb (approx). Would 56k users (who don't know what download managers or patience are) be interested in buying it on CD?

Otherwise I think mods should be free (except CS, where you should have to pay at least $1000 for being a twat) tounge.gif

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I think its stupid to sell mods.. like all those bad ones out there...but for 56k users it would be ok..

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There are sites on the net where you can select free stuff like patches/mods/etc and they will burn them on cd for you and ship them to you for a small fee.

There are many "mods" available for money, though they are mostly called "addons" and sold by the publisher. I don't think mods generally have to be for free. BUT: in most games it's not legally possible to charge money for the mods as the tools to make them have terms in their licenses prohibiting just that. And if i would have to pay for a mod it has to be good. Very good. There are many good addons for ofp, and some of them get used in more than just one mission or even in many missions. But that's not good enough for a mod i would pay for. It has to be a sort of "standard". The sebnam pack seems to be becoming the standard vietnam addon. If that mod is complete (with tanks and choppers) it would be one mod which i would consider buying.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ Jan. 25 2003,19:33)</td></tr><tr><td id="QUOTE">If its an unofficial mod, I wouldnt pay anything since anything made with O2 cannot be sold so it would be just a bunch of missions and scripts.<span id='postcolor'>

That .p3d is not the end of the world. I'm sure people could pack their stuff into .p3ds without Oxygen..

If it was a top-notch-kick-ass mod, if it would really enrich the game, maybe add a new dimension to it, i'd pay 10 bucks for it.

I don't think mods (in genereal) should be "marketed", but we all know that often serious amounts of time and hard work go into them.

So why not? If it's that good, i would pay for the sleepless nights and the months of hard work..

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Plus all the extra time that goes into marketing it smile.gif

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How about releasing a mod on cd to a limited few people and for a very small cost, and using the money to donate to some kind of war memorial fund, or similar charity?

That's what I was thinking for when the Falklands Mod is ready due to it's inevitable size....It's gonna be fairly huge...

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