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I love this game though there are some minor touches that could go a long way to improving things, just wondering if this forum has any impact but more wondering if any of the vigor team play this game as I think it would be great if they did and could identify what they deem would improve the game and make a difference. Three matches in a row on fiske and all 3 safes have been on a property on exit next to fish warehouse, signal has been on either top of hill or the opposite side of map further up but in same line. Signal really ruins the flow of play, I think limiting this to one use per player or getting rid and earning a uav for getting 2

or more kills would be more reasonable. Apart from players, the game and its contents is too predictable, lack of element of surprise. The loot ends up in

same prime areas, this should be forever changing like the buried cache changing places, running to

house knowing guaranteed result. Be nice if the dead houses started to see this benefit and the treasure chest house having its turn. We are all running to a corner of map because of all the goodies being placed in the same areas, more balance is required. Even the lighter was located in the Most common safe/signal/airdrop spot and couple of doors away from treasure house.

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A UAV? Just casual civilians, get two kills in a post war norway and all of a sudden they’re calling in UAVs? Does this look like call of duty to you? 

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Does Norway have signals to detect all players locations and mortar strikes? I would rather have no signal or uav, just suggestions...don’t be a dick

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I actually prefer the game back to bare essentials without the fancy stuff, looting and surviving. I love the game and a dedicated player with stats to prove but simply hate signal a how it used and the placements with it being all too common to have all the action in one area, Really like the whole map to be in play, seeing safe, signal and air drop in same area over and over is just too frustrating for me especially when it’s a prime area. Perhaps two saves can be in play, I pressed signal and 5 players were already on safe. Very COD like to me in that sense, doesn’t seem like casual Norwegians trying to survive with food and shelf builds and avoid radiation but trying to kill everyone and hoping to get a great gun collection.

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