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Polik164

HELP!!! Eden Editor Map Not Loading on Dedicated Server

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Does anyone know why this is doing this?

0:23:51 EPE manager release (0|107|0)
0:23:52 Mission tempMissionMP.takistan: Number of roles (39) is different from 'description.ext::Header::maxPlayer' (40)
0:23:52 Mission tempMissionMP.takistan: Missing 'description.ext::Header::minPlayer'
0:23:52 [CBA] (xeh) INFO: missionNamespace processed [false]
0:24:39 Starting mission: 0:24:39 Mission file: tempMissionMP
0:24:39 Mission world: takistan
0:24:39 Mission directory: C:\Users\Christian\Documents\Arma 3 - Other Profiles\CPT%20P%2e%20Luebke\missions\tempMissionMP.takistan\
0:24:40 [CBA] (xeh) INFO: [674588,6782.84,0] PreInit started. v3.15.1.200418
0:24:40 [CBA] (xeh) WARNING: One or more children of class CAManBase do not support Extended Event Handlers. Fall back to loop.
0:24:40 [CBA] (settings) INFO: Reading settings from settings file. 0:24:40 [CBA] (settings) INFO: Finished reading settings from settings file.

it says that it is using tempMissionMP.takistan however I have loaded a custom mission and anytime I load into my custom mission it does this: 
https://gyazo.com/f895bc1cc7d762b18e7cdaefb98c607f
Filename I am attempting to load as mission template: FOB%20GOLF.takistan.pbo
https://gyazo.com/e633cda6acf54ac58e6ffa0e27a01522

I can send full .rpt file to anyone who wants to take a closer look.

 

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Welcome to BI forums!

1st from the looks of the first two lines, your Description.ext is incorrect

as it says:

Quote

0:23:52 Mission tempMissionMP.takistan: Number of roles (39) is different from 'description.ext::Header::maxPlayer' (40)
0:23:52 Mission tempMissionMP.takistan: Missing 'description.ext::Header::minPlayer'

 

40 players set as your max players and only 39 playable in the mission,

then you dont have min player defined.

 

Since your mission is on a server, then define your Description like this:

class Header
{
  gameType = Coop;
  minPlayers = 1;
  maxPlayers = 40;
};

Make sure you have 40 playable units in the mission with one being the player.

 

===============================

2nd your mission name unless you like it like that the %20 is put there because you either dont realize

that a - dash _ or an underscore or no space in the name can be used

in your mission name so your mission looks like this    FOB%20GOLF.takistan.pbo

change it to either of the following:

FOB_GOLF.takistan.pbo

FOB-GOLF.takistan.pbo

FOBGOLF.takistan.pbo

 

The 2nd point isn't preventing your server from loading the mission its just a tip is all it is, what is preventing the server from loading just

with the info you have is the description.ext, fix that and go from there.

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23 hours ago, Gunter Severloh said:

Welcome to BI forums!

1st from the looks of the first two lines, your Description.ext is incorrect

as it says:

 

40 players set as your max players and only 39 playable in the mission,

then you dont have min player defined.

 

Since your mission is on a server, then define your Description like this:


class Header
{
  gameType = Coop;
  minPlayers = 1;
  maxPlayers = 40;
};

Make sure you have 40 playable units in the mission with one being the player.

 

===============================

2nd your mission name unless you like it like that the %20 is put there because you either dont realize

that a - dash _ or an underscore or no space in the name can be used

in your mission name so your mission looks like this    FOB%20GOLF.takistan.pbo

change it to either of the following:

FOB_GOLF.takistan.pbo

FOB-GOLF.takistan.pbo

FOBGOLF.takistan.pbo

 

The 2nd point isn't preventing your server from loading the mission its just a tip is all it is, what is preventing the server from loading just

with the info you have is the description.ext, fix that and go from there.

I solved the issue, it was a loadout issue regarding mods, I was loading a modded outfit onto playable characters and it bugged out the whole map :/.
Working now, thank you for the long and very detailed response

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Welcome, glad you figured it out, just take note on those things i pointed out especially the description.ext

the mission naming is up to you, the game dont like spaces in between words in case your wondering

why the %20 is there in the mission name.

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