bi_mg 7 Posted June 19, 2020 (edited) Hi Guys, Dose anyone know where can I upload my scripts for public use here just to test them in general for now??? I'm a bit new in SQF. My scripts is allmost finish 😀👍. History I made scripts that generally grabs exact and precisely all kind of world Objects and its attribut values everywhere in another world object _objAnchor (i.e. furniture in a Building as anchor). The grabbed objects are stored and serialized in a string (don't mix it up with disableSerialization). I was inspirited from BIS_fnc_setPitchBank. You can expand or shrink the Object Model Box with _expandedBoxSpace virtuallyin order to grab more objects. _models variable is an array of Objects with the same morphology as the anchor object (i.e. Land_Cargo_Patrol_V1_F to V3 have the same morphology). These Object can be further filled with the grabbed objects and its attribt values. You can add class _types optionaly for more selection classtype to grab more precisely (i.e. thing, Helper_Base_F, static ). private _objects = [ _objAnchor, _expandedBoxSpace, _models, _types ] call MB_fnc_objectsInteriorGrabber; I will developed additinal script, that takes this spawned object array with a designated world Object, which should be listed in Models in objects array.The executed script will spawn the objects of model space in an world object. thanks mi_mg Edited June 20, 2020 by bi_mg add intro info, extended code 1 Share this post Link to post Share on other sites
Maff 251 Posted June 20, 2020 This sounds very interesting!! You can use GitHub or GitLab to upload your scripts. Either of these links can be easily viewed and navigated - Posting multiple sqf files on these forums can be a nightmare, especially when viewing or copy & pasting. Personally, I'd go for GitHub if you are new. Although I tend to use GitLab for the most part. I doubt many would mind testing your code. Post your links in the topic. 1 Share this post Link to post Share on other sites
bi_mg 7 Posted June 20, 2020 @Maff, thank you very much🙂👍. I do what you helpt my for. As I said, I'm nearly finished. I need more infos I forget to tell. I watch for Arma 3 Gamers who test my scripts. I add the names from testers to my scripts for testing my code ofcouse. This task I can't do it on my own in cases which I do not know like base building template or something like that. So it is very important todo this. I search for one Arma 3 Gamer who take a "very short" and "simple" video tutorial of my script. I add this name also. How can I present my scripts in public??? I can upload my Scripts on GitHub by now. But where to I jot down a link here in wich category??? Tanks Share this post Link to post Share on other sites
Maff 251 Posted June 20, 2020 On 6/20/2020 at 11:50 AM, bi_mg said: But where to I jot down a link here in wich category??? I would say either ARMA 3 - MISSION EDITING & SCRIPTING or ARMA 3 - FIND OR OFFER EDITING. 1 Share this post Link to post Share on other sites
Maff 251 Posted June 20, 2020 No bother, @bi_mg! Looking forward to seeing your work. 1 Share this post Link to post Share on other sites
bi_mg 7 Posted June 21, 2020 Update! Done: all thinks of the scripts are done 🤩!!! - as an alpha version 🙄 changed from MB_fnc_objectsInteriorGrabber to MB_fnc_compositionExtractor made a showcase_compositionExtractor.VR mission @ToDo: script MB_fnc_compositionSpawner to spawn the composition additional scripts MB_fnc_objectInteraction for interaction with the spawned object upload and write a big instruction for use 🤮 search for testers Next weekend I should be finish only with all scripts and the showcas. I am sooo fu**ing sorry about my articulation in every single languages which can be seen in the description of any scripts I wrote. But I' m sure this can be understadable. thanks Share this post Link to post Share on other sites
bi_mg 7 Posted July 7, 2020 Update! @Done script MB_fnc_compositionSpawner to spawn the composition changed from MB_fnc_compositionExtrtactor, MB_fnc_compositionSpawner to MB_fnc_compositionExport, MB_fnc_compositionImport) Searched for comfortable Helper functions which my code makes simpler Validations of each part @Todo Bugfixes & optimaztion Code upload and write a big instruction for use 🤮 search for testers 1 Share this post Link to post Share on other sites
bi_mg 7 Posted July 30, 2020 Update! @Done Bugfix @Todo optimaze & structure the sourcecodes in Framework PS: I'm realy very sorry, that it takes me sooo long to get things done! Share this post Link to post Share on other sites
bi_mg 7 Posted September 14, 2021 Hello Arma friends, I just upload my files on github wgich is called a3-lib-checks. It is not what was expected but a piece of it this thread. I present it on this thread: You all are welcome to use my libraries and test it 🙂👍. Best regards, MB Share this post Link to post Share on other sites