Lloyd Dawkins 0 Posted May 26, 2020 Afternoon, I have called a dialog using: Quote [ "Open", [ true ] ] call BIS_fnc_arsenal; I cannot find a way to then close the dialog after a time period has passed. Quote _matchStart = serverTime + 40; waitUntil { serverTime >= _matchStart }; // continue after 40 seconds I have experiment with uiNamespace getvariable to no avail - any suggestions? On a 2nd note) when I test serverTime in mp as a host, the serverTime tick down seems to reset for every playable unit I test this against. Share this post Link to post Share on other sites
7erra 629 Posted May 26, 2020 (uiNamespace getVariable ["RscDisplayArsenal", displayNull]) closeDisplay 1; should work 1 Share this post Link to post Share on other sites