Davinel 0 Posted May 9, 2020 Hi everyone i<m creating a mission with Tonic framework. i want spawn a "side mission" into my mission. i,m trying to make spawning a AI mission then player go there and kill all AI. To spawn my AI im using LV spawn (http://www.armaholic.com/page.php?id=19832) i know how to export object location with mapbuilder (this is not a problem) i just dont know how to start making spawn my ai side mission. i want : more then 1 mission in the same time into the map (show by a marker on the map) mutiple difficulty hint the server when it start server delete all corps and object after the mission is finish and the player leave after X time a mission is done , another appears after a mission is not done , delete and appear a new one Technically , the LV script works with a gamelogic module with the code of LV in the init of the game logic. im guessing i can make spawn a game logic with the code init , with some ambiant object with the position , its just all the other scrip to call all that , delete , hint , mark and repeat it . thank you all. Share this post Link to post Share on other sites
Davinel 0 Posted May 9, 2020 Now im working on a CreateVehicle script , thats is pretty easy to spawn 1 object but i,m not able to make it spawn mutiple object with 1 cmd _objs = [ ["Land_HBarrierTower_F",[1688.42,5601.6,0],180.049,[[-0.000857441,-1,0],[-0,0,1]],false], ["Land_HBarrierTower_F",[1702.61,5582.49,0],270.462,[[-0.999968,0.00806372,0],[0,0,1]],false], ["Land_HBarrierTower_F",[1688.42,5563.38,0],0,[[0,1,0],[0,0,1]],false], ["Land_HBarrierTower_F",[1674.23,5582.49,0],90.6414,[[0.999937,-0.0111948,0],[0,-0,1]],false], ["Land_HBarrier_Big_F",[1677,5589.9,0],298.636,[[-0.877679,0.479249,0],[0,0,1]],false] ]; How can i make spawn all this object with one cmd ? Share this post Link to post Share on other sites
Davinel 0 Posted May 11, 2020 Hi Guys I make a script to spawn mission on mutiple location random but i want to lock it at 3 mission so i make this but im not able to at the end it count and change my variable to 0 at 1 (exemple) and after 1 to 2 how can i do that ? second question , how can i make repeat my sqf file everytime my _Mcount is under 3 (Or i need to call it every X minute and if _Mcount is under 3 then spawning mission else nothing ) but how can do automaticly ? _Mcount = 0; _Mtype = ["Walk","Task","Ant","Sector","tower"]; _MtypeRandom = selectRandom _Mtype; _Mpos = [test12,test12_1,test12_2]; _MposRandom = selectRandom _Mpos; if (_Mcount < 3) then { [ _MtypeRandom, getpos _MposRandom, [0,0,0], 0, false ] call LARs_fnc_spawnComp }; Thanks guys Share this post Link to post Share on other sites