Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×
Sign in to follow this  
razzored

player controlled Car bomb trigger

Recommended Posts

Hi! im facing a issue where i dont even know fully where to start /go about it.
Im hoping some fellas in here may be more creative.
I want to make a trigger, where once a player enters it (MP) while driving a vehicle, the vehicle he drove into the trigger, will Either
A (add radio option to blow it up)
B add a addaction to blow it up

Essentially so players can enter with vehicle and have it turned into a remote car bomb, which they can park somewhere, run off and blow it up.

(the reason addaction would work for remote, is that ive noticed adding addaction to a init manually they often can be activated from up to 50m away).

I do have a bit of experience making ai drive carbombs into triggers that spawns a gbu.. but that is vastly different from what im trying to achieve now ^^ 

Share this post


Link to post
Share on other sites

You could perhaps place a satchel charge in the vehicle and detonate the charge remotely.

 

.

 

Share this post


Link to post
Share on other sites

@Joe98
I do use ace, but does that actually work?
Personally i havent really used remote explosives and such since it never seems to work right in my experience.

Share this post


Link to post
Share on other sites

"Ace" is not relevant. The explosives come standard in the game.

.

 

Share this post


Link to post
Share on other sites
Sign in to follow this  

×