gc8 981 Posted February 12, 2020 Hi is it possible to detect if player killed using handgrenade or rifle? I'm using EntityKilled for killfeed thx! Share this post Link to post Share on other sites
7erra 629 Posted February 12, 2020 Mabye using Dammaged EH or HitPart EH would help. Both have the projectile as a param. Checking the damage against the death threshold (1) should have the same result as a killed EH. 3 Share this post Link to post Share on other sites
gc8 981 Posted February 12, 2020 21 minutes ago, 7erra said: Mabye using Dammaged EH or HitPart EH would help. Both have the projectile as a param. Checking the damage against the death threshold (1) should have the same result as a killed EH. Good idea, maybe I can get it to work with Dammaged EH thx 7erra! Share this post Link to post Share on other sites
gc8 981 Posted February 12, 2020 There are other explosives than just grenade so I think I need some list for those.. or check for bullets, but their projectile name seems to be "tracer_green" etc in vanilla arma. is it so with all mods? Share this post Link to post Share on other sites