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Get to know - Andrej Novosad - Sound Designer

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▶ What do you do on Vigor?
Sound design. All the ambiances and guns + lot of other effects and UI here and there. Oh yea, sound for trailers too.

▶ What is your contribution to the Vigor Team?
I record weird creaking sounds that then creep people out in our maps. I also imitate voices of some old Slovak pre-internet meme freaks to keep the morale high in our audio office.

▶ What do you like about Vigor?
The rush of adrenaline and the tension it can build. The rewarding feeling when I return from the match after accomplishing something.

▶ What do you want to see in Vigor?
Some really fun new game modes, ideally with teams. Flawlessly polished gameplay and gunplay. Maybe even some RPG elements? Where I could beside my shelter also upgrade and progress my character. E.g. less weapon sway, faster reloads if I am more of a marksman. Faster looting, bigger inventory, seeing loot indicators further away if I'm more of a scavenger. Hearing footsteps further, maybe even seeing them somehow indicated on the terrain. Who knows, could be a lot of fun 🙂

▶ What do you do when you are not making Vigor?
Producing electronic music, going to parties. Playing first-person shooters. Reading books, drinking beers, researching shitcoins..

▶ Did game dev change your view on the games and how?
I am now a lot more appreciative of what goes into making such a project. How much creativity, skill, and effort it takes in so many disciplines.

▶ Your favorite games and why?
Neverhood comes to mind - I loved it. It was just so adorable and lovely. Hit me right in the feelz. I still have a small Clayman I did 20 years ago lying around somewhere.
Most recently: Journey. Beautiful work of art in all aspects. Worked like a charm for me.
Other than that, the usual stuff - Doom, Quake, Half-Life, Starcraft. Each of them brought something new and revolutionary in its time and all are timeless IMO.
Nowadays it's Day of Infamy, Insurgency. Before those, I played A LOT of old Day of Defeat. Also, CS1.6 should probably have an honorable mention too as I played it on quite a pro-level for like.. 7 years? For defeaters and fu.sk. Good times :')


▶ What's your favorite music, movie, show, book and why?
Music: various DNB mostly as I've played and produced it for quite some time. But other than that probably The Cinematic Orchestra, Zero 7, Lulu Rouge, Burial, Trentemøller, etc.
Movie: If I had to choose only one then it's nothing too original - The Matrix. It's all in there. But also things like Casino, Full Metal Jacket, Tarantino movies, etc.
Show: Futurama - I loved how one could find new and new jokes there each time.
Book: Anything from Alan Watts really. One of the top thinkers ever and he really knew it with words. If I had to choose one then probably The Book.


▶ Is there something that you want to say to our community?
It's really fun and refreshing to watch you guys play and comment and give feedback. I appreciate it a lot, don't stop!


▶ You are Outlander; humanity has fallen. What would you do?
Probably just laugh with the absurdity of it all. Oh and then maybe kill myself, dunno lol


▶ Bonus question from Viktor
What videogame sound, sound-cue or ambiance is the most satisfying/memorable for you?

The coin sound from Mario. And now you just heard it in your mind! Great sound design.
Also ambiance from Fallout 1 and 2 and Starcraft 1 OST.

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Nice to meet you Andrej,

May I set you a challenge?

Can you come up with a rusty old safe door opening slowly sound effect. To be unleashed in conjunction with the on screen notification, when some outlander opens the safe.

Just to make sure that I don't miss the notification in future encounters.

Many thanks in advance.

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