soul_assassin 1750 Posted January 16, 2003 I was checking through the config.bin of the game and found this code in the CfgVehicles::All::AllVehicles::Land::Tank class: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class ComTurret { turretAxis="OsaVelitele"; gunAxis="OsaHlavneVelitele"; soundServo[]={"Vehicles\gun_elevate",0.000316,1.200000}; gunBeg="usti hlavne"; gunEnd="konec hlavne"; minElev=-4; maxElev=20; minTurn=-360; maxTurn=360; body="OtocVelitele"; gun="OtocHlavenVelitele"; };<span id='postcolor'> does this mean we can have commander controlled turrets independent of the gunner?? if yes this could be great...soo...suuuuummaaaa...where r u? could u please drop in with an answer? Share this post Link to post Share on other sites
scousejedi 0 Posted January 17, 2003 It is just the periscopes on the commanders hatch. Check out the T72, in commander view press the Enter key on the number pad and move the mouse. The view ports on the commanders hatch swivel. The whole thing is part of otocVez. Now if you can tell me how I can have a hull mounted MG (kulas) with a limited field of fire on my Panther G I would be most grateful. I don't know if I can put a weapons proxy on a non turret. Edit: Large brutal fingers bashing a frigile keyboard do typos make. Share this post Link to post Share on other sites
suma 8 Posted January 17, 2003 I suggest you checking BMP config. BMP has two independent turrets - gunner's and observer's (commander's in OFP terminology). Note: observer's turret has no weapons. Share this post Link to post Share on other sites
soul_assassin 1750 Posted January 17, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Suma @ Jan. 17 2003,08:49)</td></tr><tr><td id="QUOTE">Note: observer's turret has no weapons.<span id='postcolor'> Has no weapons in the BMP example or not possible at all? why then have: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">class ComTurret { turretAxis="OsaVelitele"; gunAxis="OsaHlavneVelitele"; gunBeg="usti hlavne"; gunEnd="konec hlavne"; body="OtocVelitele"; gun="OtocHlavenVelitele"; };<span id='postcolor'> the usti hlavne and konec hlavne? Share this post Link to post Share on other sites