gitrinec 6 Posted January 8, 2020 How long does the detach command take to complete, I'm noticing it tends to not be immediate? Share this post Link to post Share on other sites
7erra 629 Posted January 8, 2020 The command immediately detaches the object. The object sometimes gets stuck in the air though (even PhysX™️) objects. Share this post Link to post Share on other sites
gitrinec 6 Posted January 8, 2020 20 minutes ago, 7erra said: The command immediately detaches the object. The object sometimes gets stuck in the air though (even PhysX™️) objects. Ya, I had one of the ai units hovering in the air , but that one was unneeded , so I just removed the attachto for it, but I noticed that even after detaching one unit from another, if I have a different unit setdir towards the supposedly detached unit, the unit looks at the previously attached unit and not the correct unit. Share this post Link to post Share on other sites
johnnyboy 3797 Posted January 8, 2020 You can give them a gentle push after detaching if you want gravity effect more immediate using setVelocityModelSpace. _unit setVelocityModelSpace [0,.5,-.5]; // a slight push forward and down Share this post Link to post Share on other sites