Clutchin' 0 Posted December 20, 2019 I set up an enemy encampment and I spawned in the special forces UAV team. I set a "destroy" waypoint on the camp, but when I start the sim the UAV team does nothing but stand around, how can I fix this and achieve the wanted result? Share this post Link to post Share on other sites
SpaceHippo 26 Posted December 21, 2019 Which kind of UAV are you using and what type specifically? Ah Wait I see apologies 😅. The "destroy" waypoint isn't meant to be used for fire missions like you described and I'd recommend scripting something like that manually with a command like fireAtTarget. I also found this carpet bomb script which I thought you may be interested in. Share this post Link to post Share on other sites
sabot10.5mm 47 Posted January 9, 2020 once revealed maybe place a LaserTargetW on the pos of current target so ai have additional opportunities to fire missiles, bombs. _lasers = missionnamespace getvariable ["SAVEDLASERS",[]]; { _target = _x; _laser = "LaserTargetW" createVehicle position _target; _laser attachto [_target, [0,0,1]]; _lasers pushback [_laser,_target]; }foreach (allunits select {(side _x) == east}); missionnamespace setvariable ["SAVEDLASERS",_lasers]; //to delete { _laser=_x select 0; _unit=_x select 1; if(!alive _unit)then{deletevehicle _laser;}; }foreach _lasers 1 Share this post Link to post Share on other sites