mauseri77 1 Posted November 17, 2019 I made a mission in which you can only save in certain places… trigger areas… otherwise saving is disabled with enableSaving [false, false]; but this presents a problem: If I exit mission OUTSIDE of those triggered areas where saving is enabled, the game wont create a "continue" save file, so next time I try to run that mission, I have to begin all over again. So, my question is: can this be avoided? Can I somehow force the game to create a continue-savefile even when I have disabled saving with the forementioned command? I tried enableSaving [false, true]; which leaves Autosave on, but seems it only applies to scripted autosaves, not saving on exit… and I know that I could get around this by exiting mission only when in areas where saving is enabled… but still, I would prefer the player could "save & exit" anytime they wanted… Anybody? Share this post Link to post Share on other sites