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mauseri77

saving game on exit when manual saving is disabled

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I made a mission in which you can only save in certain places… trigger areas… otherwise saving is disabled with enableSaving [false, false]; but this presents a problem:

If I exit mission OUTSIDE of those triggered areas where saving is enabled,  the game wont create a "continue" save file, so next time I try to run that mission, I have to begin all over again.

So, my question is: can this be avoided? Can I somehow force the game to create a continue-savefile even when I have disabled saving with the forementioned command? I tried enableSaving [false, true]; which leaves Autosave on, but seems it only applies to scripted autosaves, not saving on exit… and I know that I could get around this by exiting mission only when in areas where saving is enabled… but still, I would prefer the player could "save & exit" anytime they wanted…

Anybody?
 

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