lato190 55 Posted October 30, 2019 okay guys i need your help. I bought the Mikero tools for 35 dollars and im very interested in the convertwrp tool, but all i get when i convert the wrp is another wrp in 8WVR format. But i need .Pew file. Im trying to convert SouthAsia map to pew. i can open the 8WVR wrp in terrain builder, but i dont have any mask, terrain, satmap etc. Nor can i go into buldozer with it. If i cant convert it to pew, any way to get the terrain, masks etc out of it ? Share this post Link to post Share on other sites
woof_woof 11 Posted October 30, 2019 mask you will need to remake it, the sat you will have to line up all the tiles yourself 1 Share this post Link to post Share on other sites
lato190 55 Posted October 30, 2019 okay and is there a way to get all the cfgclutter, cfgsurface, config etc out of the wrp/pew ? Share this post Link to post Share on other sites
woof_woof 11 Posted October 30, 2019 why would they be in the wrp? Maybe you should do a guide first, so you understand how it works Share this post Link to post Share on other sites
mikero 79 Posted October 30, 2019 There are reasonably clear instructions in the readme's accompanying my tools. You were told this on EVERY splash screen of EVERY tool of mine that you installed. start programs->mikero->depbotools->any.exe->documentation. you can navigate to the very same files by: c:\program files (x86)\mikero\depbotools\some_exe\documentation the 'documentation' can become rather extensive depending on the complexity of the tool. for the simple ones, 'documentation' simply means 'readme.txt' ---- the default conversion is to 8wvr (unbinarised, arma format). This, is equivalent to the exported wrp that would have been made in the other direction. Ie Terrain Builder (or visitor3) > export. you can also discover this for yourself by simply typing: convertwp in a dos prompt it will give you the syntax required on the command line to make the magic happen. The uninitiated, the 'syntax' is in what's known as 'bachus_naur format'. Any dos tool worth paying for, from anyone, closely adheres to it. Learn how to read it once, you read 'syntax' forever. in your case: convertwrp NameOfWrp 60 will produce a NameOfWrp.pew ---- Quote is there a way to get all the cfgclutter, cfgsurface, config etc out of the wrp/pew absolutely. Its already in front of you in the config.cpp/bin that came with the wrp. These 'classes' have nothing to do with the wrp itself. ----- as for satmasks and etc, this tool was written for arma1 and 2 where a recovered satmask served no purpose because there was bugger all you could do with it to improve the resolution it already gave you. While this comment applies equally to arma3, the goalposts have changed a little, in that, you are supposed to additionally, manually paint the satmask with roads and bulding shadows etc. An excellent tool from PennyWorth already exists to regenerate satmask out of the layers folder of the wrp you're interested in. Share this post Link to post Share on other sites
lato190 55 Posted October 30, 2019 thank you, yes it works now. Share this post Link to post Share on other sites
hotzenplotz 138 Posted December 14, 2019 Hello Everybody. i have problem with packing my island( Mikero Tools) dont understand this error massage : using binarise.exe to binarise wrp copying/crunching to temp... .In File : Line 0 Invalid error status. Rubbish Character(s) perhaps at eol or eof rapify failed. View->output (hotze\hotze_mske) hotze_mske.pbo not produced due to error(s) Job(s) completed in 7secs on Sat Dec 14 15:56:20 2019 Share this post Link to post Share on other sites
mikero 79 Posted December 14, 2019 turn on noisy option and after crunching again,. view->output. Buried deep in that output, you will find that message adjacent to the line in the config.cpp that it's upset about. Share this post Link to post Share on other sites