Mr H. 402 Posted September 29, 2019 I've got an object with multiple hiddenselections they all work well but I'd like these selections to use different UVsets, I do have the uv sets in object builder but I don't know how to make a selection use a specific uv set. Share this post Link to post Share on other sites
Dedmen 2716 Posted October 1, 2019 On 9/29/2019 at 7:17 PM, Mr H. said: make a selection use a specific uv set. You set hiddenSelectionMaterials in config, the material contains the number of the uvSet to use. 1 Share this post Link to post Share on other sites
Mr H. 402 Posted October 1, 2019 @Dedmen will the corresponding hidden selection texture use this uv set also ? Share this post Link to post Share on other sites
Dedmen 2716 Posted October 1, 2019 31 minutes ago, Mr H. said: @Dedmen will the corresponding hidden selection texture use this uv set also ? I atleast assume so. You can try altering Stage0 in the material. Share this post Link to post Share on other sites