Joki Loker 0 Posted July 28, 2019 So idk if this is a bug or not, but when I was playing the root mission in the campaign, I had sent the Livonians to go and fight the ship guarding one of the roots, so of course the alien killed off all the soldiers, then flew off. however when I went to the root, I saw a couple of the pods the alien shoots with, when I went to it, it said get in "scan module" (or gravity tool module) as gunner. I was able to do so, and got to try out all the guns, just blowing stuff up and seeing how awesome it felt. I couldn't really fly, but i could roll by constantly looking all the way down until it was up. Since i loved it so much, after the campaign, I wanted to test the weapons. Then i realized, when you go to the alien ships, you can't actually try them out what so ever. So i was wondering if that is a feature coming soon, orrr, coming never and the campaign has bug. Share this post Link to post Share on other sites
Gli7ch 0 Posted July 28, 2019 Same. I am just rolling around aimlessly trying to figure this thing out. This can't be expected behavior right? Share this post Link to post Share on other sites
snackynak 38 Posted July 30, 2019 It is I think, the alien craft don't really have flight physics so you can't control them. The AI requires a special module "Movement grid" or the "Move Alien" waypoint in order to move within a certain area, but there's no official docs really or tutorials that really go into much detail on how to use them as of yet. Edit: Drunk grammar, but my grammar still sucks. 1 Share this post Link to post Share on other sites