3l0ckad3 17 Posted July 3, 2019 Is there a way, or, a workaround to make ai spot enemies at night at far distances ? Basically I want base defences shoot at an object, but once I get just a few hundred meters out they can no longer spot the enemy no matter what I try. It's for a mission for my unit.. Here is what I tried so far through a trigger. baseG knowsAbout inv1; baseG reveal [inv1, 10000]; baseG doTarget inv1; baseG doFire inv1; baseG setskill ["spotDistance", 1]; Cheers Share this post Link to post Share on other sites
sarogahtyp 1109 Posted July 3, 2019 you could force the unit to fire with forceWeaponFire Share this post Link to post Share on other sites
JohnKalo 657 Posted July 3, 2019 This one should help: http://www.armaholic.com/page.php?id=31779 If I recall correctly you can designate an object that will be fired upon ^^ Share this post Link to post Share on other sites