kozach 10 Posted March 20, 2019 So, making my first map out there and I was confronted with an odd visibility glitch of some sort. If you look to the image that'll be posted below, you will see that around my 'character' the texture of the ground shows up while everywhere else looks to be very bright so to speak. It's like its not fully rendered in for some reason. What do you think could be the issue? Share this post Link to post Share on other sites
m1lkm8n 411 Posted March 20, 2019 It appears to be just the sat map. So at a distince the ground textures fade into the what is called the sat map or " satellite map" which is basically a large image draped over the terrain. If your sat map is overly bright that could be the cause of it. Try playing with the color settings so they match more closely to the actual ground textures to get a more blended look. Share this post Link to post Share on other sites
RoF 241 Posted March 20, 2019 What the m1lkm8n said basically. Default L3DT textures are too bright and low res. Darken it by loads, or better yet make your own climate Share this post Link to post Share on other sites
m1lkm8n 411 Posted March 20, 2019 30 minutes ago, RoF said: What the m1lkm8n said basically. Default L3DT textures are too bright and low res. Darken it by loads, or better yet make your own climate Minus the cake part...which has been corrected 😂 Share this post Link to post Share on other sites