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Specky-21

Attachments not spawning properly on weapon, and textures are see-through!

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I'm fairly new to modeling in Arma 3, so recently, I created a weapon, and a placeholder texture for it.  When I was creating it in Blender, all the faces were closed off, and the weapons was UV unwrapped without a hitch - Though I've ran into two issues so far.  

1. The attachments aren't spawning on the weapon, despite the proxies being placed for both the View - Pilot and the LOD 1 models in the correct locations.  (I.E. Top being on top, and muzzle at muzzle.)

2. The textures are transparent when looking at them from certain angles.

 

s6JoFBB.jpg

 

NUNojoF.jpg

 

pnp0Zep.jpg

 

I'm also aware that the weapon is too large, but I know how to fix that one issue.  It's just that the current two problems are giving me a lot of grief.

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post a screen from OB. Do you have autocenter = 0  named properties in geo lod?

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