Geertsen Rasmus 0 Posted January 25, 2019 I am in a bit of struggle. I am making a mission where I want an assault boat unit to respawn if it is killed, the problem is you can't simply use the AI spawn module because it does not support naval vehicles for some insanely stupid reason. I want the boat crew to follow a waypoint (Guard waypoint) again when they respawn, but how?? PS: I have tried using JEBUS but they do not respawn or follow waypoints so... I have also tried different things with the "Object: Event Scripting - On killed" field, but nothing works. Hope you guys can help Share this post Link to post Share on other sites
pierremgi 4740 Posted January 25, 2019 First script should be enough. [ yourBoatName, start, 15, true,false ] spawn MGI_fnc_vehicleRespawn should work 1 Share this post Link to post Share on other sites