Wiki 1558 Posted January 18, 2019 Hello guys, one simple question: When I use unitcapture / unitplay, it works fine but the wheels of the ground vehicles don't roll. Is there a way to have them spin while executing the unitplay? Or is it just the way it is? Thanks Share this post Link to post Share on other sites
lexx 1412 Posted January 21, 2019 Nope. You can probably do something hacky with setVelocity, but I'm sure the results will be bad. Instead you should use setDriveOnPath like in that test mission I've send you a (long?) time ago. Share this post Link to post Share on other sites
Wiki 1558 Posted January 22, 2019 18 hours ago, lexx said: Nope. You can probably do something hacky with setVelocity, but I'm sure the results will be bad. Instead you should use setDriveOnPath like in that test mission I've send you a (long?) time ago. Yeah, I tried but didn't work as I wanted. However, unitcapture / unitplay is good enough, it was just about esthetic :) Share this post Link to post Share on other sites