wld427 1705 Posted January 4, 2019 anyone familiar with aircraft HUDs that would let me pick their brain a little bit.... Im working on a MirageIII and all my ordnance falls consistently 150m short of the CCIP indicators. Im unsure as to how the engine actually calculates the "impactpoint" or glide path of the ordnance. I am concerned i may be missing something.... i literally cannot hit the broad side of a barn. Share this post Link to post Share on other sites
reyhard 2082 Posted January 5, 2019 First of all, I would recommend using macros. What you are experiencing are wrong parallax values (pos10). Once you get your config macrofied, it's only about tweaking #define SizeX10deg (0.196*3.1) #define SizeY10deg (0.175*3.1) via experimentation. Usage of diag_mergeConfigFile is REQUIRED otherwise you are going to waste 999 weeks for restarting game to see ingame results every time you change some value... https://pastebin.com/SNZU03E6 Share this post Link to post Share on other sites