LeLapinDeCombat 0 Posted January 1, 2019 Hi all ! I make a mission and I want to have a stockage in a Box and a player can get this item by an Addaction, but if the item do not exist in the box he can't get it, or to have one object inventory for 2 object. Also I make this but that doesn't work, if anybody can help me ? - the script : if (isNil "Weapon_arifle_AK12_F" inArea "Box_NATO_Equip_F) then { hint "bite" }; - the Addaction : this addaction ["Bouffe","bouffe.sqf"]; //used in the object Sorry i'm french also my english is not very good. Share this post Link to post Share on other sites
davidoss 552 Posted January 1, 2019 if ("arifle_AK12_F" in (weaponCargo (_this # 0))) then { hint "bite"}; Share this post Link to post Share on other sites
LeLapinDeCombat 0 Posted January 1, 2019 Mhhh AK 12 is an exemple in the final script that will be an item and the addaction is not on the box is on a panel, also i don't now how to do Share this post Link to post Share on other sites