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mcslavko

problem with geolod

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I have a problem with a plane model. Despite geometry LOD looking normal in Oxygen, in game I can walk through it as if it was made of thin air. Anybody had similiar problem?

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Did you assign mass to it? Is it convex? Is it not too big (50m radius around center max)

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yes, everything looks OK ... maybe it's Odol's fault? will try at Gatebuilder

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