johnnyboy 3747 Posted October 24, 2018 I'm using customRadio for dialogue between player and AI. They are all on the same channel. Sometimes I hear radio in/out squelch (and static) when unit speaks via customRadio. Sometimes I don't hear squelch and static. It doesn't seem random (i.e., the same lines/sounds are either always with squelch, or always without squelch). Is there some way to enable/disable squelch and static with customRadio? I don't get it... Share this post Link to post Share on other sites
Grumpy Old Man 3542 Posted October 25, 2018 Could be related to distance, if within audible range you'd hear the unit itself speaking, if further away he's using the squelching radio. There was also a bug (maybe still is) that you'll hear direct audio and radio at the same time... Cheers Share this post Link to post Share on other sites
johnnyboy 3747 Posted October 25, 2018 5 hours ago, Grumpy Old Man said: Could be related to distance, if within audible range you'd hear the unit itself speaking, if further away he's using the squelching radio. There was also a bug (maybe still is) that you'll hear direct audio and radio at the same time... Interesting. In the case that is bothering me the most, i have player giving a briefing and an AI unit saying a few lines also. They are only 2 meters apart. The player unit sounds contain radio squelch/static, and the AI unit does not. They both are using customRadio command and same channel. Other scenes I have player and AI speaking using customRadio and there is no radio squelch. Share this post Link to post Share on other sites