maximombro 1 Posted October 24, 2018 I've been scouring the forms for the past couple days and can't for the life of me figure out how to create an Addon that runs a script whenever a player character spawns or respawns. The code in question is: // Loop through all players (SP and MP) { // Establish player plyCh = _x; // Set Death Handler plyCh addEventHandler["killed",{ // Check if trigger backpack is equipped if(typeOf(unitBackpack plyCh) == "B_FieldPack_oucamo") then { // Detonate player bomb = "DemoCharge_Remote_Ammo_Scripted" createVehicle (getPos plyCh); bomb setDamage 1; }; }]; } forEach allPlayers; This code works great inside of the "init" box for a specific mission, but I would like to convert it into an Addon that applies this handler in all cases to be run on a dedicated server. Any pointers or general assistance would be great as it turns out Arma 3 modding is actually way more difficult than originally thought. Share this post Link to post Share on other sites
Larrow 2823 Posted October 27, 2018 Pretty much the same as THIS just change the events and function as needed. Share this post Link to post Share on other sites