Lt. Jimbo 0 Posted December 23, 2002 where do you find the vehicle .rtm files, or are those animations 'hard-coded'? Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 23, 2002 name me any? lol Share this post Link to post Share on other sites
Maslow 0 Posted December 25, 2002 well some are in the designated addonfolder (m2a2) the others are in dta/animation.pbo or dta/animations.pbo Share this post Link to post Share on other sites
drewb99 0 Posted December 28, 2002 No vehicle up until now has actually used .RTM files for animation, only infantry, so if you want to animate vehicles you're pretty much on your own. Share this post Link to post Share on other sites
PicVert 0 Posted December 28, 2002 I think it's better too. Share this post Link to post Share on other sites
Maslow 0 Posted December 28, 2002 what's better?? äähm didn't jimbo talk of the people's positions in a vehicle?? Share this post Link to post Share on other sites
aLoneWolf 0 Posted December 28, 2002 Some examples from "ANIM.PBO": scudlunch.rtm scudstart.rtm opened_para_stat.rtm opening_para.rtm Share this post Link to post Share on other sites
Hobo Sniper 0 Posted December 29, 2002 scudlaunch looks hardcoded into the game, I looked in the config.bin and I get the selections: scudLaunch="scudLaunch.rtm"; scudStart="scudStart.rtm"; Anyone know how to add your own selection like this? Share this post Link to post Share on other sites
Guest BratZ Posted December 31, 2002 Same thing I just told someone else...look at the configbiscamel.cpp that was just released recently.Thats a camel airplane btw if u didnt know (we all do right?) But the new pilots have some .rtm animations added From what I see is that all other rtms are hardcoded and you change change somewhat only what action is used for those You can make new animations and new actions (moves) I'm trying to brainstorm and think where rtm anim could be used on a vehicle,you can already do opening doors and such just with model animations,maybe somebody would have use at some point for rtm in vehicles,but mostly model anims will do Share this post Link to post Share on other sites
NAA_Us_Marine 0 Posted January 1, 2003 What is the Gear Animation name or how can we switch this current one with another? either that or how can we call it from the cpp. Share this post Link to post Share on other sites
VXR 9 Posted January 1, 2003 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">scudlaunch looks hardcoded into the game, I looked in the config.bin and I get the selections: scudLaunch="scudLaunch.rtm"; scudStart="scudStart.rtm"; Anyone know how to add your own selection like this? <span id='postcolor'> i will take a look at the scud memory points and selections on the model soon Share this post Link to post Share on other sites
Hobo Sniper 0 Posted January 1, 2003 Isn't the SCUD's Model in ODOL format? Share this post Link to post Share on other sites
TYsiEK 0 Posted January 1, 2003 You haven't need scud in openable p3d format . If you want know what is selection names of scud's just take look at .rtm animation from scud in new animation editor. Share this post Link to post Share on other sites