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Lt. Jimbo

Vehicle .rtm files

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well some are in the designated addonfolder (m2a2) the others are in dta/animation.pbo or dta/animations.pbo

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No vehicle up until now has actually used .RTM files for animation, only infantry, so if you want to animate vehicles you're pretty much on your own.

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what's better??

äähm didn't jimbo talk of the people's positions in a vehicle?? tounge.gif

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Some examples from "ANIM.PBO":

scudlunch.rtm

scudstart.rtm

opened_para_stat.rtm

opening_para.rtm

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scudlaunch looks hardcoded into the game, I looked in the config.bin and I get the selections:

scudLaunch="scudLaunch.rtm";

scudStart="scudStart.rtm";

Anyone know how to add your own selection like this?

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Guest BratZ

Same thing I just told someone else...look at the configbiscamel.cpp that was just released recently.Thats a camel airplane btw if u didnt know (we all do right?)

But the new pilots have some .rtm animations added

From what I see is that all other rtms are hardcoded and you change change somewhat only what action is used for those

You can make new animations and new actions (moves)

I'm trying to brainstorm and think where rtm anim could be used on a vehicle,you can already do opening doors and such just with model animations,maybe somebody would have use at some point for rtm in vehicles,but mostly model anims will do

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What is the Gear Animation name or how can we switch this current one with another? either that or how can we call it from the cpp.

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">scudlaunch looks hardcoded into the game, I looked in the config.bin and I get the selections:

scudLaunch="scudLaunch.rtm";

scudStart="scudStart.rtm";

Anyone know how to add your own selection like this? <span id='postcolor'>

i will take a look at the scud memory points and selections on the model soon biggrin.gif

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You haven't need scud in openable p3d format wink.gif . If you want know what is selection names of scud's just take look at .rtm animation from scud in new animation editor.

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