Commander Salamander 10 Posted August 28, 2018 Unfortunately my Terrain Builder freezes frequently, and it can freeze my computer for over 10 minutes and I need to restart my computer to resolve the frustrating issue. I honestly don't know why this happens, so I'd like some clarification if available. This happens even when I don't have any project loaded, so the project isn't what's causing it (I would presume). I encountered the issue of not being able to even access Terrain Builder, as in whenever I clicked on it using the Arma 3 Tools menu, everything would just close instantaneously, and I resolved the issue by removing all of the Arma 3 data & then replacing it. I don't know if that correlates to the issue of freezing, but I think that it's probably the effect of something else. Share this post Link to post Share on other sites
RoF 241 Posted August 28, 2018 Make sure you are setting up the P drive like this https://pmc.editing.wiki/doku.php?id=arma3:tools:setup-p-drive The official tools are broke! Are you on windows 10? TB doesn't work correct on it and BI don't want to fix it. You have to run TerainBuilder.exe in windows XP mode. It can be found in this folder Arma 3 Tools\TerrainBuilder, then right click it > properties > Compatibility > Windows XP (sp3). I'm guessing your new, so follow this guide https://pmc.editing.wiki/doku.php?id=arma3:terrain:ultimate-terrain-tutorial As its been put together by the community. Don't watch youtube videos by JAF etc, they do it wrong Share this post Link to post Share on other sites
Commander Salamander 10 Posted August 29, 2018 18 hours ago, RoF said: Make sure you are setting up the P drive like this https://pmc.editing.wiki/doku.php?id=arma3:tools:setup-p-drive The official tools are broke! Are you on windows 10? TB doesn't work correct on it and BI don't want to fix it. You have to run TerainBuilder.exe in windows XP mode. It can be found in this folder Arma 3 Tools\TerrainBuilder, then right click it > properties > Compatibility > Windows XP (sp3). I'm guessing your new, so follow this guide https://pmc.editing.wiki/doku.php?id=arma3:terrain:ultimate-terrain-tutorial As its been put together by the community. Don't watch youtube videos by JAF etc, they do it wrong Yes I was following the guide that you posted and for the tutorial on how to mount the drive properly. I'm confused by the (subst p: /d subst p: "c:\arma3work") component of the instructions; I added that onto the mapdisk.bat file in Notepad++ with the scripts that were already there, although nothing happened upon running the batch file. I also attempted doing that without the scripts that were already there. I created an "arma3work" folder in c: & then changed the (subst p: "c:\arma3work") to (subst p: "E:\SteamLibrary\steamapps\common\Arma 3 Tools [WorkDrive]" - not directory.. that's another folder). Share this post Link to post Share on other sites
Commander Salamander 10 Posted August 29, 2018 I also have these loaded onto my Terrain Builder and when I connect to Bulldozer, I see a white landscape, but when I zoom in the textures are that of a much more warmer area in which there isn't snow (the ground consists of grass & dirt). There's also absolutely no variation of elevation. I configured some textural components for a snow environment, but I think that I did it wrong so perhaps that's why the zoomed in textures aren't correct. I couldn't find any information specifically regarding the development of Arma 3 textures based off of seamless images that are converted to PAA's (as I did - I created 2x PAA's and 1x RVMAT for the .PNG texture), so I would like for that to be clarified if anyone knows how to do that properly. That information wasn't included into the tutorial unfortunately. Share this post Link to post Share on other sites
Commander Salamander 10 Posted August 29, 2018 The tutorial's kind of crap for making your own map that's intended to be specifically based on a region for historical authenticity like what I'm attempting to do, but it's good enough for the basics I suppose. I just still don't know how to make textures & the steps don't apply to what I have. Share this post Link to post Share on other sites
RoF 241 Posted August 29, 2018 The guide isn't crap, its designed to get your first map into Arma. If your wanting to do real life terrain, you do that guide first then switch to this https://pmc.editing.wiki/doku.php?id=arma3:terrain#real_world_data Looking at your image it doesn't even look like you have the height map in the correct position, half seems to be missing... even the sat has half missing! But that's cut in half the other way!! An I have no idea what that yellow blob is in the main view Share this post Link to post Share on other sites
Commander Salamander 10 Posted October 1, 2018 On 8/29/2018 at 9:49 AM, RoF said: The guide isn't crap, its designed to get your first map into Arma. If your wanting to do real life terrain, you do that guide first then switch to this https://pmc.editing.wiki/doku.php?id=arma3:terrain#real_world_data Looking at your image it doesn't even look like you have the height map in the correct position, half seems to be missing... even the sat has half missing! But that's cut in half the other way!! An I have no idea what that yellow blob is in the main view I didn't say that it was crap in general. It's just not good for real-life terrains. I also said that it's good for the basics or doing something else. I decided to to follow the Atlas guide, although I can't expand the P: drive so that's an issue. Share this post Link to post Share on other sites