Tova 130 Posted August 25, 2018 Hello ! I'm trying to create a faction using a config.cpp, I am able to give them the gear I want, but I am struggling to make units with a the right subset of faces/voices/facewear. For example, I'd like to have units featuring only : African faces, chinese voices and sunglasses only. I strongly believe that to achieve this I have to edit indentityTypes in the CfgVehicles : identityTypes[] = {"LanguageENGB_F","Head_NATO","G_NATO_default"}; But I couldn't find any description of the content of the fields, nor a list of the Languages and Heads "pools" I can use in identityTypes. Would somebody mind sharing some information ? Share this post Link to post Share on other sites
pierremgi 4905 Posted August 25, 2018 Loot at in your config viewer (from console). Go to configfile >> "CfgFaces" >> "Man_A3" or configfile >> "CfgVoice" then look at the identityTypes [] token. Example: configfile >> "CfgVoice" >> "Male02FRE" >> "identityTypes" will return {"LanguageFRE_F"}; Share this post Link to post Share on other sites