KongStek 3 Posted August 25, 2018 Hello! Im currently working on my police mod. Im trying to add the laws of war van. Whenever i try to add a van in the config, example: Medevac (C_Van_02_medevac_F), it changes to a standard van. I need it to have the light bars on top. Heres the config. class C_Van_02_medevac_F; class DEA_Van : C_Van_02_medevac_F { _generalMacro = C_Van_02_medevac_F; scope = public; side = 1; faction = "Police"; vehicleClass = "Police_vehicles"; displayName = "DEA Van"; author = "Young Flacko"; weapons[] = {"YF_horn", "YF_yelp"}; audible = 50; armor = 400; armorWheels = 400; armorGlass = 160; armorEngine = 3.0; hiddenSelections[] = {"camo1", "camo2"}; hiddenSelectionsTextures[] = {"DEA\data\test1.paa", "DEA\data\test2.paa"}; availableForSupportTypes[] = {"Transport"}; typicalCargo[] = {"DEAUni3_F"}; crew = "DEAUni3_F"; preferRoads = true; brakeDistance = 7.0; class Turrets {}; class EventHandlers {init = "Audio_1 = [_this select 0] execVM ""\DEA\sirens\Siren_On.sqf"""}; Share this post Link to post Share on other sites
joostsidy 685 Posted August 30, 2018 My guess is that the light bars are a hidden selection, but something else than the ones you listed here: "camo1", "camo2". Have a look in the config viewer in the editor to see the specifics of the van. Share this post Link to post Share on other sites
reyhard 2082 Posted August 30, 2018 I've also think thread like that would belong to Config & Editing section rather than Development Branch ;) Share this post Link to post Share on other sites