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Custom parameters for objects?

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For example, i want to store amount of napalm strikes left.

 

Is there any way to somehow connect the amount variable and the vehicle that drops it, so when bomb has been dropped, i could access this amount variable through the vehicle object and lower it?

 

In Armed Assault there is get/setVariable, but is it doable in OFP?

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If you are using an aircraft rather than a scripted simulation you can try the ammo command, it may work.

 

Quote

Check how many rounds are left in the currently loaded magazine in the given muzzle. Since Arma v1.55.133505 the command also returns ammo for units in vehicles.

Syntax

Syntax:

unit ammo muzzle

Parameters:

unit: Object

muzzle: String - muzzle of a weapon. See the topic Category:Weapons for reference about possible values.

Return Value:

Number

 

I you're using a script you could write in a counter.

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4 minutes ago, zulu1 said:

If you are using an aircraft rather than a scripted simulation you can try the ammo command, it may work.

 

 

I you're using a script you could write in a counter.

Thanks for trying to answer, but i use scripted simulation ._. So, it turns out that there's no replacement for get/setVariable in OFP?

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