dealman 21 Posted August 14, 2018 I think the layers in the 3DEN Editor is a feature that is very underappreciated. It can be used for so much - not only organizing things but it's also great for scripting! However, it's a shame that getMissionLayerEntities only return objects and markers. I was hoping it would return modules as well as I'm creating a Warfare mission and am trying to figure out a nice and easy way of supporting various layouts per map, without each layout having to be its own separate mission file - or having to use a config. Layers were at first the perfect candidate, until I realized it can only return 2 things. Share this post Link to post Share on other sites
Dedmen 2714 Posted August 14, 2018 Modules should be objects though. They are logic entities. 1 Share this post Link to post Share on other sites
dealman 21 Posted August 15, 2018 17 hours ago, Dedmen said: Modules should be objects though. They are logic entities. I guess, but it doesn't return them. During my testing I was only able to get an array of actual objects(ie, walls and structures) and markers. Share this post Link to post Share on other sites