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This issue has been causing me significant frustration.  It seems like it should be simple, maybe I'm an idiot.

 

I'm using a third-party terrain (Tembelan Island) in the editor.  I have a three-man playable team as passengers on a minigun speedboat with a three-man AI team (like SWCC) crewing the boat.  I have waypoints set up so that the boat is driven out of the narrow waterways (12 to 15 meters wide) of the base and to the area of operations.  However, the AI seems unable to follow the waypoints without slamming the boat into the walls of the waterways.  Is there some way I can make the AI follow the waypoints more closely/in straighter lines?

 

Thanks for help!

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