Axe556 32 Posted June 9, 2018 So I was talking to one of my vet buddies and he said when he was on night operations all the heli's had IR illuminated rotor blades that created this ring of light in the sky as they were flying visible through NVG's. So I thought this might be a good place for me to start learning how to mod Arma 3 considering I have never seen a mod that implemented this on their heli's. First off would this even be possible to do? Second question is would this be considered modeling or texturing or something else? I have very little experience with making confing files for some static animations I made. Any links to forum post/videos that could point me in the right direction to getting started would be appreciated. Share this post Link to post Share on other sites
Larrow 2801 Posted June 10, 2018 Could always just attach IR grenades to the ends of the blades //Pawnee init { _pos = this modelToWorldVisual ( this selectionPosition _x ); _ir = createVehicle [ "B_IRStrobe", _pos, [], 0, "CAN_COLLIDE" ]; _ir attachTo[ this, [ 0, 0, 0 ], _x ]; }forEach [ "bladem01", "bladem02", "bladem03", "bladem04" ]; Share this post Link to post Share on other sites