felipechapmanfromm 6 Posted June 2, 2018 (edited) I have got this code casGroup = _this select 0; casPos = _this select 1; casSpawn = _this select 2; _getIn = casGroup addWaypoint [position player, 0]; [casGroup, 1] setWaypointType "GETIN NEAREST"; when I fly a helicoper to the AI he won't get in, but with a boat it has. I have not tried with a car. (the heli was a hellenic mod one) what is wrong with the code that makes this happen, or is it the mod edit: with waypoints in the editor the AI happily get into the heli Edited June 2, 2018 by felipechapmanfromm Share this post Link to post Share on other sites
Crielaard 435 Posted June 3, 2018 Use the assignAs... command followed by OrderGetin command. Has worked since OFP. Share this post Link to post Share on other sites