Erzengel 0 Posted June 2, 2018 Hi, i was wondering if anyone knows about a "preset" mission or addon that allows the save of vehicle and player position as well as the inventory. I allready googled quite some time, set um different versions of extDB and i managed to get the character saving properly but not the vehicles .. I would be very happy if someone could explain me how to do (like show me your safe funktions) or get me a link to such an addon. I would prefer extdb 3 about inidbi or savestats. Share this post Link to post Share on other sites
KevsNoTrev 44 Posted June 2, 2018 Have a look at a3 wasteland it has a good vehicle and player save system using inidb Share this post Link to post Share on other sites
Erzengel 0 Posted June 2, 2018 Just now, KevsNoTrev said: Have a look at a3 wasteland it has a good vehicle and player save system using inidb The problem is iam building an mod and i realy dont want to base that on a mod with reward for kills or anything but. But thanks for your hint anyways Share this post Link to post Share on other sites
wyattwic 38 Posted June 2, 2018 If you already have players saving, you already know how to pass things back and forth. What part of saving and loading vehicles are you stuck on? Share this post Link to post Share on other sites
Erzengel 0 Posted June 2, 2018 i dont know how to get the vehicle hitpoints (damage), the inventory of an vehicle .. ich did know some stuff from arma 2 for the players so after reading some tutorials i got that set up but i never did anything with vehicles only player and objects Share this post Link to post Share on other sites
gokitty1199 225 Posted June 2, 2018 13 minutes ago, Erzengel said: i dont know how to get the vehicle hitpoints (damage), the inventory of an vehicle .. ich did know some stuff from arma 2 for the players so after reading some tutorials i got that set up but i never did anything with vehicles only player and objects get the damage and store it with the vehicle https://community.bistudio.com/wiki/getDammage get the items https://community.bistudio.com/wiki/getItemCargo wepons https://community.bistudio.com/wiki/getWeaponCargo do same for the other crap Share this post Link to post Share on other sites
wyattwic 38 Posted June 2, 2018 Okay. May want to lead with what you need next time. :) Here is how I do it on my servers. The big issue with this code right now is attachments on weapons will be lost. I'm working on that now. _pos = getpos _object; _vect = [vectordir _object,vectorUp _object]; _dam = [damage _object,getAllHitPointsDamage _object]; _inv = [getItemCargo _object, getBackpackCargo _object, getMagazineCargo _object, getWeaponCargo _object]; _vinv = _object getVariable ["VINV",[]]; _class = str typeof _object; _stat = _object getVariable ["STAT",[]]; [format["UPDATE `objects` SET `POS` = '%1', `VECT` = '%2', `DAM` = '%3', `INV` = '%4', `VINV` = '%5', `CLASS` = '%6', `STAT` = '%7' WHERE `OID` = '%8'",_pos,_vect,_dam,_inv,_vinv,_class,_stat,_OID],false] spawn db_fnc_DBQuery; Share this post Link to post Share on other sites
Erzengel 0 Posted June 3, 2018 On 2.6.2018 at 11:56 PM, wyattwic said: Okay. May want to lead with what you need next time. :) Here is how I do it on my servers. The big issue with this code right now is attachments on weapons will be lost. I'm working on that now. _pos = getpos _object; _vect = [vectordir _object,vectorUp _object]; _dam = [damage _object,getAllHitPointsDamage _object]; _inv = [getItemCargo _object, getBackpackCargo _object, getMagazineCargo _object, getWeaponCargo _object]; _vinv = _object getVariable ["VINV",[]]; _class = str typeof _object; _stat = _object getVariable ["STAT",[]]; [format["UPDATE `objects` SET `POS` = '%1', `VECT` = '%2', `DAM` = '%3', `INV` = '%4', `VINV` = '%5', `CLASS` = '%6', `STAT` = '%7' WHERE `OID` = '%8'",_pos,_vect,_dam,_inv,_vinv,_class,_stat,_OID],false] spawn db_fnc_DBQuery; allright :) i will give it a shot :D Share this post Link to post Share on other sites