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wass24

Help! walking through my objects.

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I've just started making non-moving, static add-ons and I keep walking straight through my objects in the game. I've read the tutorials and triple checked my geometry lod, but it's not creating a collision barrier. What could I be doing wrong?

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Make sure your geometry LOD has mass (try a number like 5000 at first) and make sure your geometry LOD has names assigned. If it doesn't, go to structure>topolgy>find components and it will automatically name all the components. Also make sure your geometry LOD is very simple, as in using boxes and blocks + triangles rather than advanced polygons.

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All I really did was create a sphere and flatened the bottom. I did the same thing with the geometry LOD, but made it 1m smaller and stuck it inside.

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Ok, few things:

1. Geo-lod supports only objects that are not bigger then 64m.

Parts that are bigger will be not solid.

2. Use only simple objects like boxes for your geo lod.

3. Set a mass and apply.

4. Go to "Structure"-"Topology"-"Find Components".

5. Then after that to "Structure"-"Convexity"-"Component convex hull".

6. Only 128 components are supported. If you have more in the geo-lod they are not solid.

(but maybe it helps to copy a component and make so new components. So you have 128 components and could also use more with this trick. But only 128 components will be showen in the box. Don´t know if it works always).

7. Enjoy your solid object   xmas.gif

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All these solutions are elementary and are answered in the tutorials and FAQs.

I'm glad you have read them, but you should read them more thoroughly if these simple solutions solve your problem.

Hey, is it just me, or have the forum discussions really deteorated recently?

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Thank you nik, that did work.

What people like Tanelorn have to understand is that not everybody who posts to this forum is a 3D modeler and although there is a tutorial, it's not going to answer every problem you're ever going to have. THAT'S WHY THERE IS A FORUM.

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well said wass24 smile.gif

I have read through the tutorials many times and I have been trying to work out why my vehicle wasn't solid. Considering i had a geometry LOD with all the settings I thought were correct.

The forum means when we run into a problem we are not alone, we can ask for help. And if you don't like it, tough mad.gif

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">5. Then after that to "Structure"-"Convexity"-"Component convex hull".<span id='postcolor'>

Yep, this was the most useful part of nik's short explaination... and the tutorial I used (brsseb's one not to mention him), which is I guess one of the best set of tutos available, didn't even mention this for defining a Geo LOD

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